This game is not as simple as it seems! Early levels are easy to spam-win but the game gets progressively more difficult with a really smooth learning curve. Lots of depth and replayability!
Looking for a sponsor who has iPhone connections to see if it's possible to do a GooBalls port!
Design & code by Blake Kimball
Art by Chris Gianelloni
Sound by Zack Striefel
Music by Brian Holmes
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